History

        Our story unfolds in the bedroom of Kalif Byrd, a high school student in Hercules, California, brimming with a passion for video games and digital art. Kalif embarked on a journey of content creation and media editing, driven by self-taught skills honed through countless hours watching YouTube videos. This period was marked by relentless experimentation, where Kalif's innate love for storytelling melded with his burgeoning technical prowess.

        The seeds of ToXiCtEdDiE were sown in Kalif's childhood, a time when teddy bears were not mere playthings but the stars of imaginative, often darkly spun tales. This juxtaposition of childlike innocence with more 'toxic' narratives formed the bedrock of our gaming philosophy, foretelling a future where storytelling would take a unique digital form.

        Art and storytelling have been Kalif's companions since memory serves. In high school, his foray into digital art and a deep-seated love for video games coalesced, sparking a realization: game development was the perfect crucible to meld his passions - narrative, art, and gaming.

        Without formal computer science classes in high school, Kalif's curiosity and proficiency with computers guided him towards a Computer Science major and minor in Interactive, Gaming, and Immersive Media, in University. His thirst for creating - be it stories, jewelry, or stuffed animals - found a new outlet.

        Thus, ToXiCtEdDiE transitioned from mere teddy bear tales to sophisticated digital storytelling. The company emerged as a unique video game entity, weaving Kalif's enchantment with magic and the supernatural into interactive, immersive experiences. The journey from a teen's creative playground to a professional game development studio encapsulates a lifelong dedication to creation in its many forms.

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